1.
Overview
2.
Game Longevity and Open-Source Plans
3.
Game Design
3.1.
Target Audience
3.2.
Gameplay and Rules
3.2.1.
The Map: Cities and Geography
3.2.2.
Territory and Ownership
3.2.3.
Economy
3.2.4.
PvP Combat
3.2.5.
All Gameplay Actions
3.2.6.
Items
3.2.7.
Structures
3.3.
More Ideas to Explore
3.4.
Game Modes
4.
Project Planning
4.1.
Monetization Ideas
4.2.
Game Settings
4.3.
Achievement Ideas
4.4.
Notes / Philosophy
5.
Server Admin Handbook
5.1.
Introduction
5.2.
Hardware Requirements
5.3.
Tutorial and Examples
5.4.
Session Configuration
5.5.
Security
5.6.
Runtime Management
6.
MineWars DataFormat
6.1.
File Structure
6.2.
Initialization Sequence (IS)
6.3.
Game Updates and Framing
6.4.
Game Update Messages
Light
Rust
Coal
Navy
Ayu
MineWars Public Documentation
Project Planning
Notes about the management of the project.